Fire emblem engage knife proficiency10/23/2023 I’m yet to see a statue frag in this game (40 hours in) so you can’t just item buff the weight penalties away.īoucheron has unimpressive looking stats but he’s never been bad for me. Women in fire emblem have generally always had lower build/constitution than men by default and get hit harder by weapon speed penalties. I’ve promoted 2 female units to Wyvern but I can’t fully take full advantage of the ability to use axes. They’ve gone back to not having the strength stat determine weapon weight penalties. The build stat feels very important in this game. I put a lot of time class changing and then promoting to get a character to become a Wyvern but in the end she ended up weaker than I’d have liked. The game is closer to older fire emblem games in terms of character progression, you can still grind skirmishes but if a character falls behind they risk becoming a sunk cost should you persist with training them. ![]() They’ll probably release a DLC for level grinding at some point. Is there an easy/safe way to level low level characters? Arena training does nothing Thanks for that, great write up that really helps Another example from the same game is Oswin the Armor Knight, his stat line is so good that promoting him at level 10 turns him into an absolute monster. Joins as a usable but unspectacular level 10 Dark Mage, if you promote him immediately he becomes one of the best units in the game because of his stat gains and newfound ability to use staves and act as a healer. My favourite example of an early promote is Canas from Fire Emblem GBA. On a first playthrough it is pretty much guesswork.Įarly promotion candidates in FE games are often: Flying Units, Magic users who gain staff utility, mounted units (in the games where the promotion gives +2 move) and Armor Knights.īecause you can use second seal to change to other classes in the same tier, it becomes even more complicated on when to promote. ![]() Some units gain a second weapon type on promotion.Įarly promotion is something you'll never know to do until you have read a guide to be honest. ![]() Weapon and staff utility is also to be considered. Movement has always been a big incentive to promote early as units generally gain +1 move on promotion. Some classes you don't need to promote early, such as healers and other non-combat units. (Say your mage has 6 mag, but sage has a base of 12, the units Magic stat will automatically jump to 12 on promotion). If a character has growths that good you typically don't need to promote them early as the character doesn't need help and can take advantage of more level up stat rolls.Įvery class in the game has a base stat line that must be met if a character has been RNG screwed on level ups then the promotion will automatically push them up to the class base regardless of previous level ups. If you've got a character who has already maxed out a key stat (such as strength, speed or magic) then they won't be able to increase that stat any further until they promote and raise the cap on the stat. Go by growths and what power level you need in the moment. ![]() For those who are further in, I've seen conflicting ideas as to when to promote a unit to an advanced class, some saying of it at 10, others at 20.
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